Sky Dash (Flappy-style one-shot game)
A polished endless flyer you can finish in an evening. Popular genre, original name/art — perfect first “wow it runs” vibe project.
Open build →Build next · after a first practice win
Finishable scopes beat endless playgrounds. Each card is a build — milestones, a starter prompt, and notes for when things get serious. If you have not practised once yet, start in the Prompt lab (path step 4).
One-shot friendly. Matching prompts live under Games & one-shots.
A polished endless flyer you can finish in an evening. Popular genre, original name/art — perfect first “wow it runs” vibe project.
Open build →The classic snake loop: input, tick, collide, grow. Great for learning game loops without a framework.
Open build →Swipe-merge puzzle with undo and juicy tile motion — feels “product polished” when done right.
Open build →Flip cards, find pairs, beat your best time. Friendly portfolio piece and kids-at-the-BBQ energy.
Open build →Landing pages, internal tools, and paths that touch real data or money (carefully).
Ship a credible marketing page and capture emails without fake social proof.
Open build →Contacts, status, notes — enough structure to feel real, enough risk to practice access control.
Open build →List and view invoices with clear status. Payments can be stubbed safely.
Open build →A personal site that is easy to update without redeploying from vibes alone.
Open build →Finishable project that teaches state, empty states, and iteration.
Open build →Practical utility: people, expenses, balances — easy to overbuild, so keep scope tight.
Open build →Checklists for recurring business tasks — great for “internal tool” goals.
Open build →Touches money carefully: test-mode payments or “notify when paid tier opens”.
Open build →The Prompt library is the paste shelf for many of these builds. New to the whole thing? Practise once in the Prompt lab first.